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Rover Royale is a stat-light, narrative focused, GM-Optional system in which you play as a colorful team of superheroes in tightly colored costumes.

-Roll Dice! But just a Little! Rover Royale lets you decide the direction of the story with dice rolls, but when it comes to battles your Star Power is what really shines. If you've been progressing your storylines throughout the episode you won't even need to roll!


-Create and Progress your Character! Come up with a description for your character to get started. Choose color, symbol, big robot, weapon, everything you need to fight evil doers!

-Colorful Heroics! Every stat is a Wavelengh, reminiscent of certain character tropes, letting you attune to a certain playstyle and flavor through your choice of suit.

-Play as a Team! Decide on a team theme, a rival theme, drama, and archetypes to create a colorful crew you'll want to revisit again and again.

-Sentai Inspired* Fun! The classic episode structure of the superhero taskforce will give you all the guidance you need to run an episode without a Game Master! Be smart about your cliches and use of scenes for a smooth experience for a big group of players.

-Only requires 2 players to get started! (but please bring as many as you want)

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorAvagarde
TagsGM-Less, Superhero, Tabletop role-playing game

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Click download now to get access to the following files:

Rover Royale.pdf 3.3 MB
Rover Royale Character Sheet.png 304 kB

Comments

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This seems cool. I like the simple resolution of the core mechanic. However, can you explain how gadgets work mechanically in this game?

Side Note: I am hosting a superhero TTRPG game jam and I wanted to extend a personal invitation to join. I am allowing reposts of games, so if nothing else maybe the algorithm will give your game a few more views! Jam Link: https://itch.io/jam/summer-superhero-ttrpg-jam 

Check out the details on the jam page, and let me know if you have any questions!

The gadget system is primarily an improv prompt that lets you describe a specific doohickey then later on use it as a means of addressing the enemy when they can make sense so it's very much up to the players to create things they think fit. 

This was admittedly a sort of quick project for a friend I did a bit extra production on to release so I'm not too interested in using it for future jams but if anything else sentai inspired comes up we'd love to know!